
Build stacks of matching numbers. Seven cards locks a stack forever — locked stacks can't be touched. Knock cards off your opponent's unfinished stacks before they lock. Locking 2 stacks ends the game — points win it.
Start a stack with any single number, then add that same number to it. Seven cards locks the stack — locked stacks can never be knocked. All numbers = a clean stack, the most valuable kind. Every number is also a weapon: play it at your opponent's matching stack to knock its top card off. There are 18 of every number in the deck.
The deck's only special card — 36 of them, and every one is a hot potato. Build it into your own stacks as a wild (any mix of numbers and Wild Bombs is allowed), or throw it to knock any unfinished enemy stack — no matching required. One on top of the discard pile turns the pile true wild. But hold one when the game ends and it costs you a point. Spend them, or shed them.
A card you can't read isn't a card — it's a guess. We researched what actually helps people who have a hard time seeing — published vision science on aging eyes and low-vision reading guidelines — and rebuilt every number card around it, so everyone can play with total confidence:
And we're not done: braille physical decks and a fully-voiced audio mode — the whole game announced play-by-play, for players who are blind — are on our roadmap.
Head-to-head, live. Knock their stacks, lock your own, show them no mercy.
Fast one-game matches against live players from around the world. Climb the leaderboard and win!
No clock, instant moves. Sharpen your strategy anytime — even with just a few minutes to spare.